Classes are an important factor in Lime Odyssey, and they come in two different forms: Life Skills and Battle Classes. As these names state, those two classes are what your character will specialize in if they are at home or on the field and both are important factors in determining how your character will live in the game.
Life skills are similar to daily jobs. They are also very important, as the products created from these jobs can be used both in and out of battle, and the chosen class itself affect what type of house you live in. So far, we know of four classes classes: Blacksmith, Chef, Ceremoner and Tailor. Each job has its own specialties:
- Blacksmith: If this skill is chosen, your character gains a blacksmith's shop as their house. This specialty prides itself in creating a wide variety of tools, weapons and other materials which can be created from metals and other ingredients.
- Chef: A trade which produces a unique variety of foodstuffs that can be very useful, if not tasty. As a chef, you are given the ablility to create dishes that can buff or debuff from who ever drinks, and with this class your house is donned a restaurant.
- Ceremoner: As a ceremoner your house will become a tea house, where your main specialty is in serving teas to your customers. The teas you can make are highly dependant on the ingredients you use, be it the type of water or the herbs and fruits, and they can usually heal afflictions and/or upgrade abilities .
- Tailor:A skill where your character is given the ability to yield clothes and other fanciful fashions for the rest of the world to wear. Your house becomes a Tailor shop, where you use anything sewable, from wood to leather, to create products that can possibly improve stats or just look pretty.
Unlike the more passive life skills, the battle classes are what your character will specialize in when in combat. Certain races can choose certain classes (Humans are an exception to this), and so far, there are four available Battle Classes: Cleric, Fighter, Magician and Thief. Each class has its own specialties:
- Cleric:Useful in battle in more ways than just support, Clerics provide powerful ranged support in addition to their strong healing abilities. They are most useful held behind characters with stronger defense, providing buffs, debuffs, healing, and ranged support from a safe distance.
- Warrior: Warriors are tanks, but also fairly equally balanced between defense and offense. Warriors are the masters of the straightforward battle. While most warriors tend to charge headfirst into a fight, that does not mean they are thick in the head. As with any class, it all depends on how it is played.
- Mage: Standing in both darkness and light, the great mages of the land wield the elements and the power of necrosis. Mages should never stand in the front lines, and physical attacks should remain a last resort for the truly desperate. However, with their range of control spells and powerful attacks, it's rare that enemies even reach them.
- Thief: Masters of shadows, misdirection, and speed, Thieves are powerful characters when properly implemented. However, caution is necessary with a Thief because while powerful, their defense is fairly low.